A combat arena is a common element in RPG games. It could not be missing in VA as well. Let’s see what fights in front of an audience look like.
In the previous post, we described the new stacking system and the problem it solves. Unfortunately, this solution does not eliminate the values that break the balance in the special
According to a survey conducted earlier, the combat in the game is non-interactive – the result depends mainly on good preparation and proper selection of the target of the attack.