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Tag: game system

Blacksmith – crafting in practice

September 29, 2021September 29, 2021 by krojew

Some time ago, we described a new concept of crafting. Now we would like to present what it looks like in the game. The key building for crafting is the

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Events

June 7, 2021June 7, 2021 by krojew

Most MMORPGs can be improved by introducing unpredictable elements. One of the types of such elements are random events. Events have been present in games for ages – including the

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Arena and its rewards

April 20, 2021April 20, 2021 by krojew

A combat arena is a common element in RPG games. It could not be missing in VA as well. Let’s see what fights in front of an audience look like.

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Manual attack target selection

February 8, 2021February 8, 2021 by krojew

We recently described the idea of quickly attacking other players with a similar skill level. Of course, the option to manually select a target cannot be missing. First, we need

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Quick attack

January 11, 2021January 11, 2021 by krojew

A direct attack on another player in the game was originally a fairly manual mechanism – you would select a potential target and then fight if it was within the

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The Temple

December 9, 2020December 30, 2020 by krojew

The temple was, and still is, an important component of the game. In addition to removing curse from items, you could get a gift of items and healing. Unfortunately, with

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Enchanting items

November 9, 2020November 9, 2020 by krojew

The previous two crafting and trading posts showed what a thriving economy can look like. In addition to creating and selling items, there is another matter of enchanting them. Let’s

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Trading

October 16, 2020December 9, 2020 by krojew

The last entry on crafting shows the seeds of the economy in the game. Our goal is to create a thriving market where players can trade whatever they want. In

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Crafting and item destruction

September 28, 2020September 28, 2020 by krojew

The loot system is one of the most advanced aspects of serious MMOs. It must meet several basic conditions: noticeable progression diversity usefulness At the same time, several pitfalls should

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Alliances and roles

September 7, 2020September 7, 2020 by krojew

Player alliances are one of the most important aspects of Vis Arcana. Similar to guilds from other RPGs, they allow groups of friends to unite to achieve common goals. In

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